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ZBrush 4 Character Production 2 - Creating the Game Model with ZBrush and Maya - Eat 3D axyz - Retimer is a very

SKU 83619068
4.7
USD59.95 USD107.95

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Ships within 48 hours · Estimated delivery Aug 14 - Aug 19

Description

- Retimer is a very efficient and fast method to slow down or speed up caches without the need to re-run simulation

Real particle Paint Support (particles carry color information)

01 - 04min - Understanding Color Management

SAT and STL files

ZBrush 4 Character Production 2 - Creating the Game Model with ZBrush and Maya - Eat 3D axyz - Retimer is a veryApps Used: ZBrush 4, Autodesk Maya Duration: 6 1 2 Hours Instructor: Michael Pavlovich DL Filesize: 1. 47 GB Project Files: Included is the ZBrush file and final OBJ of the game model as shown in the DVD. Instant Download In this DVD, instructor Michael Pavlovich continues where he left off in part 1 to produce a low poly version of the cowboy character to use as a game res asset. After getting the high res sculpt organized and ready for rebuilding he

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