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Pay in 4 interest-free payments of $4.20 Learn more
Ships within 48 hours · Estimated delivery Aug 24 - Aug 29
Enchanted creature gets +2/+1
Set: Sun & Moon: Guardians Rising Type: Fairy Rarity: Secret Rare Retreat cost: Colorless
Set: Legends Type: World Enchantment Rarity: Rare Cost: {3}{B} Whenever a player casts a spell
Set: Tenth Edition Type: Creature — Zombie Rarity: Rare Cost: {1}{B}{B} Other Zombie creatures get +1/+1
Necromancy [The List] Normal Spell Enchanted creature gets +2/+1Set: The List Type: Enchantment Rarity: Uncommon Cost: {2}{B} You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a